﻿namespace XUnity.RuntimeHooker.Core
{
   public static class HookPriority
   {
      public const int Last = 0;
      public const int VeryLow = 100;
      public const int Low = 200;
      public const int LowerThanNormal = 300;
      public const int Normal = 400;
      public const int HigherThanNormal = 500;
      public const int High = 600;
      public const int VeryHigh = 700;
      public const int First = 800;
   }
}
